My Time at Sandrock delayed: A necessary wait for excellence
A Brief Pit Stop Before the Big Journey
For those itching to set foot on the sands of Sandrock, there’s a minor detour to be aware of. Pathea, the now seasoned creators behind My Time at Portia, recently unveiled via a post on ‘X’ (that platform we still endearingly recall as Twitter) that Sandrock has officially been delayed and is now undergoing a bit of extra development time before it finally hits the physical and digital shelves.
What is My Time at Sandrock?
For the uninitiated, My Time at Sandrock lets you immerse yourself in a world that’s survived a post-apocalyptic era 330 years after the Day of Calamity. The game takes you straight into the heart of a rugged city-state. With the mantle of the new Builder bestowed upon you, there’s a challenge ahead: reviving a town precariously close to economic oblivion.
With a dependable toolkit in hand, you’ll dive into resource collection, machinery development, and of course, the task of breathing life back into a once-thriving workshop. But, a word of caution: it’s not all fun and games with sneaky monsters thrown into the mix. Yes, it sounds a lot like Portia’s setup, but much more expansive and exciting with a new biome.
Delays, Expectations, and the Road Ahead
Pathea’s recent announcement on ‘X’ has sadly thrown a tiny wrench in those plans. The new release date? Both the physical and digital versions of the game will be available come November 2nd. Diving into the ‘why’ reveals an ethos we can all respect. The team is unwavering in their commitment to present a gameplay experience that’s nothing short of stellar. However, though the post itself hinted at just some finishing touches, I have it on good authority from early adopters that there’s still some content missing, so let’s hope the devs can get it all done in just the extra few weeks they’ve given themselves.
After the success that My Time at Portia had, it’s no surprise that there’s a ton riding on its sequel. However, Pathea’s passion and dedication to their fanbase is obvious. Though some replied with disappointment, they still thanked them for their understanding and maintained a cheerful approach. Others were completely okay with this slight push back because of the quality that’s being aimed for. I think that’s something we can all respect.
We would also like to take this time to thank you for your continued support. Your continued enthusiasm and fan contributions are greatly appreciated and keep us focused and motivated as we come closer to launch. We wouldn’t be where we are without your help and support. With all our hearts, we look forward to welcoming you to Sandrock on November 2nd!
Delay announcement on X