Sky Oceans: Wings for Hire is already shaping up to be a classic in the making
Imagine if Skies of Arcadia decided to hang out with No Man’s Sky or Pilot Wings and Hayao Miyazaki, famed creator of the Studio Ghibli films. That’s how I feel when I look at “Sky Oceans: Wings for Hire”. The idea of controlling your own ship, exploring the vast expanse of the skies, all while being wrapped up in a narrative style reminiscent of early JRPGs? Yes, please!
Dive into the Adventure
At the core of this game is Glenn Windwalker. As you follow this character’s journey, you’re tasked with assembling a band of misfit sky pirates and setting off on an unforgettable quest. The catch? The formidable ‘Alliance’ stands in your way. This isn’t just your average “collect treasures and level up” sort of RPG. Every encounter with the Alliance demands sharp tactical thinking. Interestingly, it’s got turn-based dogfights that sound both nostalgic and refreshingly innovative.
More Than Just Battle
Now, the thought of strategically upgrading and expanding airships has always been on my JRPG wishlist. And “Sky Oceans” promises just that. It’s not just about decking out your ship with the most advanced cannons. It’s about creating an airborne haven for your team, ensuring each department works in tandem to offer you the best edge in combat.
A Visual Masterpiece
But what truly caught my eye (and made me an instant fan) were the teasers showcasing the game’s visuals. Drawing inspiration from Studio Ghibli, every frame in Sky Oceans looks like a hand-painted canvas. As someone who loves exploring every nook and cranny of a game, the diverse towns and cultures floating amidst the clouds are sure to keep me hooked.
Sky Oceans: Wings for Hire is already shaping up to be a classic in the making. It brings together the best parts of iconic JRPGs while introducing fresh elements to keep things exciting. So, if you haven’t already wishlisted it, be sure to do so using the widget at the top of this article!